The battle system interface will look like the image above, each battle that
will find
It will be the default setting.The only differences you will have are the monsters and
Heroes you are using, you can also take note of the background where you change in each content.
Basic controls - Battle
A - bar spin
This section determines which character will first, start from top to bottom, where the
Characters that are at the bottom will be the first to take turns.
B - Skills
This consists of three different skills of your heroes, starting from left to
right:
Basic ability, secondary skill, definitive skill. Choose wisely how to use your
Hero skills to have an advantage against enemies and complete the
game.
C - enemies
On the other side of his team is the enemy team, after choosing the ability that
wishes
Using, you can play on what enemy is going to aim. AOE attacks are different and will point to
All your enemies.
D - Equipment
There are certain skills that are used on your team (eg, heal, improve, resurrection) so
what
The mechanisms for this ability are the same as to attack the enemy. It only has that
Touch the desired skill in which you want to use.
E - Soul burn bar
This bar is filled with souls every time you use a skill. You can use this bar for
Convene your guardian or use the soul burn effect of your hero skills.
Basic controls: after battle
A - Back
If you touch this button, you will return to the scenario map.
B - Lobby
This will take you back to the lobby faster instead of pressing the back button.
C - try again
It allows you to repeat the stage again.
D - Next stage
Go to the next stage of the map.
Note: This function only works in Adventure mode.